The knight
The L shape
Two squares one way, then one to the side. It jumps over anything in between.
Jumping
In the start position, only the knights can move before a pawn.
A knight always lands on the other colour: from a light square to a dark one, and back.
In the middle a knight has 8 squares; in a corner only 2. That is why knights are usually best near the centre.
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