List outcomes systematically, count with the product rule, and use sample spaces for games, codes, cards without replacement and three picks.
What you will learn
- Draw a sample space grid and count the equally likely outcomes
- Use the product rule to count meals, codes and arrangements
- Decide whether a game is fair from its sample space
- List pairs without replacement
- Work out all different and all the same for three picks (Higher)
Sample space grids
When two things happen together, list every combination in a grid.
Each cell is one equally likely outcome, so count cells, not different totals. Common slips: the 11 totals of two dice are not equally likely (12 happens 1 way out of 36); with two coins, HT and TH are different outcomes; a dice and a coin together give 6 × 2 = 12 outcomes, not 6 + 2.
Events are mutually exclusive if they cannot happen at the same time (a dice cannot show 2 and 5 at once). For mutually exclusive events, P(A or B) = P(A) + P(B): with P(A) = 0.25 and P(B) = 0.35, P(A or B) = 0.6. Multiplying is for A and B with independent events, not for "or".
When one of the two things is biased, use its own probabilities and multiply by the other's for each cell: a spinner with P(3) = 0.5 and a fair dice showing less than 3 (2/6) give 0.5 × 2/6 = 1/6 for that combination. Add the combinations that fit.
- spinner A: 1, 3, 5; spinner B: 2, 4
- outcomes: 3 × 2 = 6
- totals: 3, 5, 5, 7, 7, 9
- P(total greater than 5) = 3/6 = 1/2
A game is fair when each player has the same chance of winning. With two spinners numbered 1 to 4, an odd product needs both numbers odd: 2 × 2 = 4 of the 16 outcomes. The player who wins on odd has probability 4/16 = 1/4, so the game is not fair.
The rest of this lesson and its 8 practice questions are locked.
In this lesson
- Sample space grids
- The product rule
- Without replacement, and three picks
- Try it: First question
8 practice questions, marked as you go; about 25 minutes in all.
Key terms
Every, Mutually exclusive, And, Fair
In this unit: Probability and statistics: trees, experiments, samples and claims
More probability and statistics: tree diagrams in depth, expected outcomes from experiments, sampling and populations, critiquing charts and claims, and sample spaces in harder contexts.
- Tree diagrams in depth
- Expected outcomes and experiments
- Sampling and populations
- Critiquing charts and claims
- Sample spaces and combined events
All of Probability and statistics: trees, experiments, samples and claims