Sound in rooms
Direct and reflected sound
A mic hears the source once directly, then off every surface.
One clap, many arrivals
Move the mic and clap: the direct sound arrives first.
Try it
- Clap with the mic close to the source
- Move the mic near a wall and clap again
- Get the direct sound at least 6 dB above the reflections
A microphone hears the source once, directly, and then again and again off every surface of the room.
Move the mic. The direct path is first and loudest; each bounce arrives later and quieter. Closer to the source, the direct sound wins.
Sound travels about 343 metres a second in air at room temperature, so each metre of extra path adds about 2.9 ms.
Level falls with distance: twice as far is a quarter of the power, 6 dB down. That inverse square law is why moving a mic a few centimetres near the source changes a recording more than moving it a metre across the room.
Practice and check: 7 questions
Answer from memory. It is what makes it stick.